2/28/2023 0 Comments Quake 2 single player mapsgoverns their movement and collisions) and also how player's weapons interact with the them (raycast damage tracing (from shotguns, thundergun), projectile collision (from nailgun nails, grenades and rockets), splash damage (from rockets and greandes) and environmental damage (from moving brushwork like doors, lifts and trains, and from environmental hazards like water, acid/slime and lava (for monsters only in some engines and mods)). It controls both physical behaviour of the entities (i.e. In Quake, entity bounding box also doubles as entity's hitbox.
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